国立アメリカ歴史博物館のインスタグラム(amhistorymuseum) - 11月24日 23時17分


In the mid-1960s, most kids had never seen an electronic computer. But they had heard stories of the powerful, giant instruments of the space age. This toy brought the mathematical principles of the digital computer into the home.
The manual describes several problems that could be set up, including a basic check out of whether the device was functioning properly, counting down from 7 to 1 in binary, logical riddles, and the game of NIM.
What was your first computer game?
For the next few days, we're bringing you a series of #HistoricToys. Let us know what you think!

#VintageToys #ComputerToys #RetroToys #ComputerHistory


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2015/11/24

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